> For the complete documentation index, see [llms.txt](https://code-after-sex.gitbook.io/script-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://code-after-sex.gitbook.io/script-documentation/cas-advanced-gang/frameworks/standalone.md).

# Standalone

Run CAS Advanced Gang System with no framework: what still works, what is switched off and how players are identified.

CAS Advanced Gang System runs with no framework at all. Set `Config.Framework = 'standalone'`, or let `'auto'` fall back to it.

## What works

* The gang creator, founding and the leader's tent
* Camp structures, the placing tool and prop streaming
* The roster, invitations, ranks and permissions
* Camp tiers, territory, the Lookout Post and the Alarm Bell
* The ledger interface in every language

## What's off

There's no money and no satchel to draw on:

| Feature                                       | Without a framework                                              |
| --------------------------------------------- | ---------------------------------------------------------------- |
| Founding fee                                  | Free                                                             |
| Tier costs                                    | Free                                                             |
| Upkeep                                        | Off                                                              |
| Treasury                                      | Paying in and drawing out are refused, with a message saying why |
| Stash                                         | Nothing can move                                                 |
| `treasuryEarned` and `stashLaidIn` challenges | Skipped                                                          |

## Who is a player

With no characters, each player is known by their **license**. One player is one member.
