> For the complete documentation index, see [llms.txt](https://code-after-sex.gitbook.io/script-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://code-after-sex.gitbook.io/script-documentation/cas-clothing-studio/changelog.md).

# Changelog

CAS Clothing Studio release history: what changed in each version.

## 1.0.3 (2026-11-11)

**New: five more women's coats.** The seasonal coat (`CLOTHING_ITEM_F_SEASONAL_001_COAT_000`, shown as **Seasonal 001 Coat 000** in the Garments tab under Women, Coats) and Coat 000, 003, 014 and 015 (`CLOTHING_ITEM_F_COAT_000`, `_003`, `_014`, `_015`). Women now have 6 coats to design on and the library has 44 garments. The garments already in the library are unchanged, so every saved design stays on its garment.

**Update:** replace the resource files (keep your `config.lua`) and `restart cas-clothingstudio`. Players download the interface once more, about 1.2 MB bigger than before.

## 1.0.2 (2026-11-08)

**Fixed: saving a design with an AI picture.** On servers with a small MySQL packet limit (XAMPP's default is 1 MB), saving a design that held an AI Design picture never finished and the Export window stayed on "Design saved". Pictures and AI answers are now stored as compact WebP that always fits, and every save finishes: if the database refuses something, the studio says so.

**New:** two messages in the locale files, `error.picture_too_big` and `error.db_failed`. If you edited your own locale files, add them from `locales/en.json`.

**Update:** replace the resource files (keep your `config.lua`) and `restart cas-clothingstudio`.

## 1.0.1 (2026-11-08)

* **Fixed:** the words of a lettering layer are always kept. Adding another layer right after typing (an AI layer, a picture, an emblem) no longer brings the old words back.

## 1.0.0 (2026-11-08)

First release.

* **Design in game** on the game's own garments: cloth in 16 period colours, 12 cloth patterns, lettering, 12 emblems, your own pictures, brush, eraser, fill and colour pick, on a live 3D preview.
* **AI Design** with your own key (fal, Google or OpenAI).
* **Real game textures**: the server builds each design into one of 400 slots, live after the next restart.
* **Hand out** to clothing stores in chosen towns, to a job from a grade, or to chosen players.
* **Clothing stores**: CAS Character Creator 2.1.0 or newer (Designs row, the Buy button shows the full cost), vorp\_character and rsg-appearance with the included patches (not tested in game yet), or the Studio's own tailor counters.
* **8 languages**: en, tr, de, fr, es, pt-BR, ru, pl.
