> For the complete documentation index, see [llms.txt](https://code-after-sex.gitbook.io/script-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://code-after-sex.gitbook.io/script-documentation/cas-crafting/changelog.md).

# Changelog

Release history of CAS Crafting for RedM (VORP and RSG): new features and fixes in every version.

Every release of CAS Crafting (`cas-crafting`), newest first.

***

## 1.0.0

*2026-10-30.* The first release: crafting made the way Red Dead Redemption 2 makes it, from the game's own recipes, for VORP and RSG.

### The campfire

* Make a campfire from the camp kit anywhere outside towns, rest by it, and put it out with a kick.
* Craft and cook from the fire menu with Rockstar's own campfire camera.
* Cook every meat plain or seasoned with oregano, thyme or wild mint; hold Craft Faster to sear it; eat it at the fire or stow it.
* Remedies and horse medicines: the herbs are ground in a mortar first (Rockstar's herbalist animation), then brewed over the fire.
* The game's camp fires and fireplaces work too.

### The satchel

* Cartridges, arrows, fire bottles, dynamite, throwing knives, tomahawks and bait with Rockstar's own crafting scenes and props in the hands.
* Pamphlets teach recipes: reading one shows Rockstar's printed page.

### Work stations

* **Blacksmith's Forge** (Valentine, MacFarlane's Ranch, Fort Wallace): heat, strike at the anvil, quench and grind. Knives, machete, cleaver, hatchets, hammer, tomahawks, throwing knives, bolas, horseshoes and gold ingots.
* **Camp Kitchen**: chop, season and stir the 19 camp stews.
* **Tobacco Table**: the Roll a Smoke minigame, synced to the rolling animation.
* The player walks from tool to tool; walking away or Cancel Chore stops the work and gives the materials back, also after a restart.

### Your server's real data

* At start every result, ingredient and pamphlet is checked against the server's own items, weapons and ammo. Anything the server lacks is switched off, so the menu never offers what the server cannot give.
* The menu shows the server's own item names and what an item really does there: cores, and with CAS Metabolism v2 hunger, thirst, stress and gold cores.
* Dead Eye is hidden where the server turns it off.

### Built for servers

* Every craft is checked on the server: the place, the recipe, the ingredients and the time. Item limits are respected.
* Framework notifications and cas-progressbar.
* Languages: English, German, French, Spanish and Brazilian Portuguese.

To install, see [Installation](/script-documentation/cas-crafting/install.md).
