> For the complete documentation index, see [llms.txt](https://code-after-sex.gitbook.io/script-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://code-after-sex.gitbook.io/script-documentation/cas-owned-shops/managing-a-shop.md).

# Managing a Shop

Run your shop in CAS Owned Shops: list items and weapons for sale, take listings back, withdraw from the cash box, rename the shop and read the log.

Owners and co-owners press **J** at their shop's counter to open the management screen.

## Listing stock

The **New Item** tab shows the items and weapons in your inventory. Choose one and press **Add to Sale**, then fill in:

* **Label**: the name customers will see.
* **Count**: how many to put up for sale.
* **Price**: the price for one.
* **Category**: used by the customers' category filter.

Press **Put it for sale**. The items are taken out of your inventory and added to the shop. Price and count must both be above 0.

How listings stack:

* Listing more of an item that is already in the shop, with the same metadata, adds to that listing. The new price, label and category replace the old ones.
* The same item with different metadata becomes a separate listing, so a fresh item and a worn one are sold apart.
* Weapons are always listed one per entry. Each keeps its components, serial number, custom label and description, and the buyer receives it exactly like that.

## Taking a listing back

The **Listed** tab shows everything in your shop. **Remove** takes the listing off the shop and returns the remaining stock to your inventory. Items keep their metadata, and weapons come back with their attachments.

## The cash box

Every sale is paid into the shop's cash box. **Your Case** shows how much you can withdraw. Type an amount and press **Confirm** to take it as cash. If you ask for more than is in the box, you get everything that is there.

## Market settings

**Market Settings** changes the shop's name and logo URL. The name is required. After **Save**, the new name shows in the store and on the map blip for everyone.

## Last actions

**Last Actions** lists everything that happened at the shop: its creation, each listing, sale and removal, every withdrawal, settings changes and new co-owners, with the name of the character who did it.
