> For the complete documentation index, see [llms.txt](https://code-after-sex.gitbook.io/script-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://code-after-sex.gitbook.io/script-documentation/cas-sign-and-poster-studio/changelog.md).

# Changelog

CAS Sign & Poster Studio release history: what changed in each version.

## 1.0.0 (2026-11-08)

First release.

* **Ten sign shapes**: hanging board, wall poster, sandwich board, newspaper page and six flat panels from 0.5 m to 4 m, 250 texture slots.
* **Design in game** on a live 3D preview of the real prop: fills, sign grounds and period patterns, multi-line lettering in four typefaces, 12 emblems, your own pictures, brush, eraser, fill and colour pick, three finishes.
* **AI Design** with your own key (fal, Google or OpenAI).
* **Real game textures**: the server builds each design into its shape's slot, live after the next restart.
* **Placing camera**: click any wall, door, table or the ground; flat or upright, spin, tilt, turn, flip, distance, raise; "Fix it to this object" attaches a sign to a door or another object entity under the cursor.
* **Business owners** (optional): jobs design and place their own signs within their area, with staff review, limits and fees.
* **8 languages**: English, Turkish, German, French, Spanish, Portuguese (Brazil), Russian, Polish.
