> For the complete documentation index, see [llms.txt](https://code-after-sex.gitbook.io/script-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://code-after-sex.gitbook.io/script-documentation/cas-tattoo/changelog.md).

# Changelog

CAS Advanced Tattoo System changelog for RedM: what changed in each release, which files to replace and what to do after an update.

Every update reaches you in your Cfx.re Keymaster. Replace the files the release lists, keep your own config if you changed it, and restart the resource.

## 1.0.0 (2026-10-24): First release

### New: Tattoos in the game's own skin

* 166 designs on 14 pages of period flash, inked into the body texture: under every piece of clothing, seen by every player.
* Arms, hands, chest, back, ribs, stomach, legs, bands round the limbs, and the face, neck and head.

### New: The flash book and the stool

* A body chart of the game's own body, the stencil on your skin before a drop of ink, the camera on the spot.
* Player artists name their own price, send the offer and keep a steady hand. The house takes over when no artist is on duty.
* Salt rub removal, parlours placed in game, no database.

### Updated files

* Every file (first release), `fxmanifest.lua` at 1.0.0

### What you need to do

* Put `cas-tattoo` in your resources and add `ensure cas-tattoo` after your framework.
* `restart cas-tattoo` (or restart the server)
