Events Reference
Server Events
cas:server:onHuntingAnimalKilled
RegisterNetEvent("cas:server:onHuntingAnimalKilled", function()
local src = source
-- Player killed a mission animal
end)cas:server:deliverHuntingLoot
RegisterNetEvent("cas:server:deliverHuntingLoot", function(deliveredList)
local src = source
-- deliveredList = array of delivered items
-- Each item: { species = hash, quality = hash, isPerfect = bool }
end)cas:server:onHuntingPlayerDied
cas:server:onHuntingAbandoned
cas:server:analyzeTracks
cas:server:onTrackFound
cas:server:setLanguage
cas:server:giveHuntingMap
Client Events
cas:client:huntingMissionEnded
cas:client:spawnAnimalsOnRadius
cas:client:updateclientxp
cas:client:updateTraceXp
cas:client:setLanguage
cas:client:trackingPulse
cas:client:showHuntingMap
cas:client:finishHunting
Bait System Events
cas-hunting:client:beginBaitShop
cas-hunting:client:openBaitShop
cas-hunting:client:baitPlaced
cas-hunting:client:attractAnimal
cas-hunting:client:useBaitItem
Integration Examples
Custom Achievement System
Logging System
Custom Death Handling
Track Discovery Rewards
NUI Callbacks
Callback
Description
Last updated