RedM Loading Screen v2.0.0 Documentation
RedM Loading Screen Documentation
Introduction
This script provides an enhanced loading screen experience for your RedM server, integrating features like Discord/Steam user display, customizable music, patch notes, server rules, social media links, and server hints.
Installation Guide for cas-loadscreenv2
π¦ Step 1: Purchase the Script
Visit the official Tebex store: https://cas.tebex.io
Locate cas-loadscreenv2 and complete the purchase process.
π₯ Step 2: Download the Resource
After purchasing, download the ZIP file containing the resource.
Extract the ZIP file to obtain the
cas-loadscreenv2
folder.
π€ Step 3: Upload to Server
Using an FTP client (e.g., FileZilla), upload the
cas-loadscreenv2
folder to your server'sresources/
directory.
βοΈ Step 4: Enable the Resource
Open your
server.cfg
file located in the server-data folder.Add the following line to the file:
ensure cas-loadscreenv2
Configuration
The primary configuration for this resource resides in cas-loadscreenv2/config/config.lua
.
Config = {}
Config.ServerName = "Your Server Name"
Config.ServerLogo = "URL to your server logo"
Config.ServerDescription = "A brief description of your server"
Config.Discord = {
enabled = true,
botToken = "YOUR_BOT_TOKEN_HERE",
guildId = "YOUR_GUILD_ID_HERE",
apiUrl = "https://discord.com/api/v10"
}
Config.Steam = {
enabled = true,
apiKey = "YOUR_STEAM_API_KEY_HERE",
apiUrl = "https://api.steampowered.com"
}
Config.LoadingScreen = {
defaultSettings = { -- Player-adjustable settings defaults
clearScreen = false, -- Hides most UI elements except settings button when enabled. Useful for showcasing video backgrounds.
playMusicOnStartup = true,
enableMusic = true,
-- ... other default settings
},
music = {
tracks = { -- Array of music tracks
{
id = "1",
title = "Track Title",
artist = "Artist Name",
duration = 240, -- in seconds
src = "URL to the track",
albumCover = "URL to the album cover image"
},
-- ... more tracks
}
},
patchNotes = { -- Array of patch notes
{
id = "1",
title = "Patch Note Title",
description = "Patch note description",
image = "URL to the patch note image",
date = "YYYY-MM-DD",
category = "feature" -- or "improvement", etc.
},
-- ... more patch notes
},
-- ... rules, socialLinks, serverHints, keybinds are configured similarly
}
Config.LoadingEvents = { -- Customize the loading events and messages displayed
progressMessages = {
[0] = "Connecting...",
-- ... other progress messages
},
events = {
["loadProgress"] = true, -- Whether to show load progress events
-- ... other events
}
}
Config.Debug = {
enabled = false,
-- ... other debug settings
}
Usage
The loading screen automatically initializes and displays when a player connects. The player's Discord and/or Steam information will be fetched based on their identifiers and the configured API keys. Players can adjust their settings using the settings icon in the top right corner.
FAQ (Frequently Asked Questions)
Q: How do I add more music tracks?
A: Add more objects to the
Config.LoadingScreen.music.tracks
array inconfig.lua
.
Q: How do I change the background image?
A: Change the
Config.LoadingScreen.defaultSettings.customBackgroundUrl
or use the settings menu in-game.
Contact/Support
Need help? Join our Discord support server or contact us through Tebex!
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