CAS-Notification
A lightweight, professional notification system for RedM using NUI and React.
🚀 Installation
Download
cas-notification
resource into yourresources
folder:Ensure your
server.cfg
includes:ensure cas-notification
Restart your server to load the resource.
🛠️ Configuration
No extra config file is required. By default, the following constants are used in client.lua
:
Frame event:
setVisible
Notification event:
addNotification
Net event:
cas-notification:client:addNotification
If you wish to customize event names, edit them in the top of client.lua
.
🎨 Usage
Client-side
Open the NUI frame (for debugging or manual toggle):
RegisterCommand('boiler', function() exports['cas-notification']:ToggleFrame(true) end)
Hide the NUI frame (from UI callback):
RegisterNUICallback('hideFrame', function(_, cb) exports['cas-notification']:ToggleFrame(false) cb({}) end)
Add a notification anywhere in client scripts:
exports['cas-notification']:addNotification( message, -- string, the text to display type, -- string, one of "success", "error", "info" duration -- integer, display time in milliseconds )
Listen for server triggers:
RegisterNetEvent('cas-notification:client:addNotification') AddEventHandler('cas-notification:client:addNotification', function(msg, type, timeout) exports['cas-notification']:addNotification(msg, type, timeout) end)
Built-in test command:
/Notifications
Cycles through example success, error, and info notifications.
Server-side
Custom usage in any server script:
TriggerClientEvent(
'cas-notification:client:addNotification',
playerId, -- target player server ID or -1 for all
'Server message!',
'error',
8000
)
📚 API Reference
Function
Description
ToggleFrame(show: boolean)
Show or hide the NUI notification frame
addNotification(msg, type, timeout)
Queue a new notification to the client UI
RegisterNetEvent(CLIENT_EVENT)
Listen for server-triggered notifications
📝 Examples
Client:
-- Somewhere in your client script
exports['cas-notification']:addNotification(
'Welcome to the server!',
'success',
7000
)
Server:
-- Anywhere on server side
TriggerClientEvent(
'cas-notification:client:addNotification',
targetPlayerId,
'You have received a reward!',
'info',
5000
)
❤️ Contributing
Feel free to open ticket or contact us for get help.
© 2025 CAS Team
Last updated