Changelog

October 17, 2025


Update Notes

New Features

  • Dark Mode Added: You can now switch between dark and light themes for a more comfortable experience.

  • Image Upload in Reports: Users can now attach images directly to reports.

  • Zoomable Images in Chat: Images shared in chat can now be enlarged for better viewing.

  • Coords Section: A new section has been added where you can copy various coordinate types, including Vector2, Vector3, Vector4, Heading, and Lua tables.

  • Spawner Section: Introducing a new spawner tool! Spawn animals (e.g., horses), wagons, peds, and props directly from here.

  • Loading Spinner: Its re-designed and its better than before.

Bug Fixes

  • Ban Expiry Issue: Fixed a problem where even after unban, players couldn't re-enter the game despite the ban expiry still showing as active.

  • Players Section Crash: Resolved the error that occurred when clicking on the Players section (not 100% confirmed—feedback appreciated to verify!).


September 26, 2025

The following issues in the Admin Menu have been resolved as of September 26, 2025:

  • Fixed the "expiry date" error that occurred during login.

  • Resolved the issue where ban durations were not displaying when editing bans.

  • Corrected the problem preventing "ban history" data from showing for banned players.

September 25, 2025

Added

  • Key Binding for Panel Access: Introduced an option to assign a key to open the admin panel, with Page Down set as the default key.

Changed

  • Folder Name Consistency: Updated the folder name from "RedM-Admin-Panel" (version 1) to "CAS-Admin-Panel". The correct and finalized name is now "cas-admin-panel".

Fixed

  • Announcements via TX Notify: Resolved the issue where announcements were not displayed through TX Notify. Added configurable options for delivery via chat and txadmin.

  • Logout Error: Fixed the script error ("?:thumbsdown: table index is nil") that occurred during logout.

  • Item Addition Error: Corrected the problem where adding an item still triggered errors despite success.

  • Clear Items, Weapons, and Inventory Buttons: Fixed the issue where clearing items, weapons, or the entire inventory did not update the admin menu in real-time. The UI now reflects changes instantly.

  • LiveMaps Double Appearance: Addressed the bug causing players to appear twice on the LiveMaps feature.

  • Debug Mode Persistence: Ensured that disabling debug mode stops console prints as intended.

  • Language on Join: Ensured the console displays language in English when joining the server.

  • Server-Side Weapon Addition Loop Conflict: Resolved a conflict in the server-side weapon addition logic where a for _, v in pairs loop caused index confusion with the locale function (both using _). The issue has been corrected to prevent errors.

Removed

  • Non-Functional Buttons: Removed two unused buttons from the Player Actions section to streamline the interface.

Improved

  • Backend Enhancements: Performed various improvements on the backend to boost performance and stability.

Notes

This update addresses the primary reported issues and introduces minor quality-of-life enhancements. These are the changes identified so far. Further feedback is welcome to refine ADMINMENU V2!

September 20, 2025

We've rolled out a new update for Admin Panel V2 Remake with several bug fixes and improvements! Here's what's new:

  • 🐛 Fixed Report Emojis: Resolved errors caused by emojis in the reports section.

  • 🐛 Leaderboard Error Fixed: Eliminated the "identifier cannot be null" error on first login to the leaderboard.

  • Locale Improvements: Fixed pagination issues (e.g., "showing %s %s") in locales for cleaner display.

  • Server Metrics Update: Changed metrics update from random times (e.g., 11:12) to a consistent daily update at 00:00 (midnight).

  • 🔧 General Fixes: Addressed various other bugs and made performance improvements for a smoother experience.

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