Changelog
[1.0.3] - 2025-10-16
New Features
Added two toggle buttons — you can now enable or disable the Craft Grid and Injury System directly from the interface.
Both the Main Inventory and Secondary Inventory are now draggable, allowing for a more flexible layout.
Fixes & Improvements
Fixed z-index issues in the context menu and drag & drop system — all interaction and clicking problems are now resolved.
Fixed an issue where bandages did not properly heal wounds.
Fixed an issue where using an item from the Hotbar would remove all items even if multiple were available — it now correctly removes only one.
General backend optimizations and code improvements for better performance and stability.
[1.0.2] - 2025-10-08
Fixed issue where inventory slots could move outside the screen boundaries while dragging.
Improved the injury system with several enhancements.
[1.0.1] - 2025-10-03
New Features
Progress Bar Configuration Added a new
Config.ProgressBar
option, allowing users to choose betweenvorp
(default) andcas
progress bar systems for a customized experience.
Improvements
Injury System Enhancement Resolved an issue where the injury system occasionally failed to detect injuries due to missing bone IDs. All relevant bone IDs for the
mp_male
skeleton have been added, ensuring accurate and improved damage detection.
Bug Fixes
Inventory Scroll Gap Fixed a bug in the inventory UI where a gap at the bottom allowed scrolling to an empty space. The gap has been removed, and scrolling behavior is now corrected.
Weight Bar
Added a new weight progress bar with visual improvements.
Added a dot indicator (
weightdot.png
) at the end of the filled section to clearly show the current weight.Improved layout so that the current / max weight text stays aligned properly and doesn’t break into a new line.
Optimized responsiveness and alignment for different screen sizes.
Last updated