Changelog
[1.0.5] - 2025-10-26 (11:04 AM +03)
Metabolism Update: Bug Fixes and New Features
We're excited to share the latest updates and fixes to the HUD system! Here's what's new:
Metabolism Elements Positioning: Fixed an issue where Metabolism elements would shift or move off-screen after mounting or dismounting a horse.
Horse Elements (Stamina & Health): Resolved a bug where horse stamina and health values would reset to their default positions after mounting/dismounting.
Wave Theme Persistence: Corrected an issue where switching to the Wave theme would revert to the default theme after restarting the game.
Customizable Element Order: You can now configure the order of Metabolism elements via the
ElementOrderconfig. Example:ElementOrder = { "horsestamina", "horsehealth", "microphone", "hunger", "thirst", "stamina", "health", "stress", "dirt", "drunk", "weather", "levelprogress", }Note: Removing
levelprogressfrom this list will hide the Level Progress element from players' screens!Voice System Fixes: Resolved issues with the voice system. The HUD now fully supports
pma-voice,saltychat, andmumblevoipwithout conflicts.HUD Settings UI Improvements: Updated the main HUD Settings screen for a cleaner and more polished appearance.
Element Visibility Persistence: Fixed a bug where disabled elements would reappear after restarting the game.
Head Section Toggle: Added the ability to enable/disable the Head section (showing money, ID, etc.) via the config.
Metabolism Positioning with Head Disabled: Fixed an issue where disabling the Head section caused Metabolism elements to move to the top of the screen. They now remain fixed at the bottom center.

[1.0.4] - 2025-10-03 (06:30 PM +03)
Added
Minimap Styles to HUD Settings Introduced a new "Minimap Styles" section in the HUD settings, allowing players to choose from four distinct minimap styles: Hide Map, Square Modern, Hexagonal, and Vintage. Selected styles are now saved and persist across game restarts.


Changed
HUD Toggle Persistence Improved the HUD toggle functionality (/hudvisible command). The HUD element now saves its visibility state (hidden or visible) and retains the same settings even after exiting and re-entering the game.
Fixed
Pause Menu HUD Behavior Resolved an issue where the HUD would not automatically hide when the pause menu was opened. The HUD now hides when the pause menu is active and reactivates when the menu is closed.
HUD Toggle Refresh Issue Fixed a bug where the /hudvisible command would cause the HUD to disappear momentarily (refresh/flash on screen) instead of toggling its visibility. The command now works as intended without unintended refreshes.
Notes
These updates are compatible with the latest RedM builds as of October 2025.
Ensure your client scripts are updated to reflect the new HUD settings and toggle behavior.
Players are encouraged to explore the new minimap style options in the settings menu for a customized experience.
[1.0.3] - 2025-09-26
Fixed
Color Customization Locale Issue Resolved a bug where the color customization locale was not functioning correctly.
Microphone Proximity Handling Added proximity handling for the microphone element's outer value to improve audio interaction.
Dirt System Rewrite Completely rewrote the dirt system, ensuring it now operates as intended.
[1.0.2] - 2025-09-25
Changed
Item Consumption Experience Updated item consumption mechanics: Items are now consumed as the progress bar fills, providing a smoother experience without delays.
Fixed
Progress Bar Cancel Bug Fixed an issue where canceling the progress bar still applied effects (e.g., drunk status). Effects now trigger only upon completion of the progress bar.
VorpCore Undefined Error Resolved the "VorpCore undefined" error that was causing the metabolism system to crash.
[1.0.1] - 2025-09-21
Fixed
Position Saving Issue Corrected the problem where player positions were not being saved, ensuring positions are now saved properly.
Floating Point Display for Money and Gold Fixed the issue where integer values like money and gold displayed as 32.999999 or 1231.429999999, now showing accurate integers.
Stamina Zero Camera Shake Resolved the strange camera shake issue that occurred when stamina reached 0.
Notes
These updates are compatible with RedM servers using the VorpCore framework.
Ensure all client and server scripts are updated to the latest versions to avoid compatibility issues.
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